The Kim Jong Un propaganda machine has been working hard to discredit Holy Radiance. Although the quotes hating on it are not as good as actual North Korean slogans such as:
- “Fire an opening salvo of an ideological campaign and make our fire concentrated, regular and accurate!” (Credit NPR News)
The general consensus is it is just too damned expensive to cast, and doesn’t do enough healing when you do cast it. Personally, I have been terrified to use it for fear of going OOM and have had little faith in its throughput.
A couple things have changed lately to make the above less scary and less true. The first is that mana has become more plentiful. Higher levels of spirit from gear, 2 and 4-piece set bonuses, Divine Purpose, and ability to cast Holy Light most of the time have allowed us to have mana to spare. Another factor is that there are a fair number of stacked group fights that are short, or have short bursts that line up well for sporadic Holy Radiance use such as Oreo Gorger, Hans and Franz, Flamebender, and Thogar. Other things that come into play that have since been forgotten are that Holy Radiance generates Holy Power for more EF/LoD and 2+4+DP procs as well as DAYBREAK! Now Holy Radiance does have plenty of suck attached to it still such as the previously ridiculous mana cost and awful splash healing range but when maximized, I think we should give it another chance. To the charts!
Key points from the above:
- If you compare Holy Radiance to Holy Light alone the difference is fairly small. 110k to 90k. Not much gain for 8k mana!
- When you add up the contribution to an Eternal Flame plus Daybreak we get 234%+ more healing.
- Holy Radiance cost still exceeds its bonus healing. 344% more mana to produce 234% more healing.
- For burst healing look at how much raw healing a Sanctified Wrath Holy Radiance, 1/3 EF, and Daybreak heal does: 445k of raw healing, 281k with typical over-healing (although if you are using HR you really should pick a time for 0% over-healing!). Holy Light will do 203k raw 126k effective.
Is it more mana efficient to use HR? No. That hasn’t changed. But the throughput isn’t close. THIS REQUIRES 6 TARGETS to be in range however. If you only hit 2 targets with your HR the healing drops to 130% more healing than a holy light (instead of 234%).
What if you used 2 Holy Radiance for 2 stacks of Daybreak? Don’t be crazy. I oom’ed just typing that.
Here is a healing break down of 5 of the top parsing logs for Mythic Oreo:
As you can see HR + Daybreak is a huge amount of healing and they are casting it up to 38 times in a fight and surviving with mana albeit cutting it close, but you don’t get a bonus roll if you finish the fight with half a bar of mana! Below are graphs of a few of the parses total mana. I threw in a parse without any HR use to show the difference in mana cost with HR. That parse was 33k HPS.
Disclaimer: HPS parses are not completely objective measure of healing. They are skewed by under-healing, fights that are shorter or line up perfectly with an extra CD, healer composition, other healers letting another healer parse etc. But they still have value in showing what type of spells produce the greatest output and still lead to a boss kill.
The moral of the story is Holy Radiance and Daybreak is a powerful healing tool if used properly. Which means hitting 6 targets with Holy Radiance and following it up with a well placed Holy Shock to splash 6 Daybreak heals. That is a hard task, it takes awareness, skill, and planning but a fight like Oreo is perfect for it. Just don’t hit the mage out in left field with your Holy Shock! Holy Radiance use cant be sustained, but when used smartly and on fights around 6 minutes or less, or depending on downtime/regen time, it can boost throughput significantly. Put our 4pc, tower of radiance, and sustainable Holy Light to good use during the lulls to have mana to when everyone really needs it!